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A downloadable game for Windows, macOS, Linux, and Android

Polaris is a plot-leaned fantasy furry visual novel that includes multiple elements such as detective investigation&reasoning and card games.

After a fatal crisis, you find yourself wandering in an unfamiliar world. You have only one goal: to survive by all means and find a way home. But is it really that simple? Unexpected encounters, imminent danger...you need to use all your wisdom to fight a way back.

 And you are not alone. Can you find the support you need? Can you muster the courage to face the past? In the darkness where you can't perceive, the gears of fate are turning, and a greater conspiracy is surfacing. A price is always exacted for what fate bestows, and your choice is...?

Polaris contains sensitive themes, such as crime, violence, harsh language and usage of alcohol. 

MUST BE 18 OR OLDER TO PLAY.

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Updates:

I uploaded a 0.1a build to fix the typos and other issues according to your kindly feedback. 

I know it seems dumb and ridiculous to publish a build with  so many problems in the first place. My apology for any inconvenience and I really appreciate your support and help.

=====================


Polaris is still in development.   Created by Ioke_Bunny

Won't have a patreon so if you really enjoy this novel, please consider a 5-star rating to support me finish this novel, thanks!

StatusIn development
PlatformsWindows, macOS, Linux, Android
Rating
Rated 4.6 out of 5 stars
(23 total ratings)
Authoraere_ioke
GenreVisual Novel, Card Game
Made withRen'Py
TagsCrime, Detective, Furry, Gay, Point & Click, Story Rich
Average sessionA few hours
LanguagesEnglish
InputsKeyboard, Mouse

Download

Download
Polaris-0.1a-linux.tar.bz2 136 MB
Download
Polaris-0.1a-mac.zip 129 MB
Download
Polaris-0.1a-win.zip 146 MB
Download
Polaris-0.1a-universal.apk 147 MB

Development log

Comments

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I thing that it would be better to attach the project account or website of your game.It take me about 40min to find out“where the game from!”

Is this dead?

(+5)

I'd say no.  But I think it's fair to say the game's on a hiatus on English version.

Sadly, I've been trapped by my daily work since June and my health conditions keep giving me headaches (literally)… Thus I try to switch the mode of how I handle the development of this game to make my life easier: finish the novel in my native language first, then get a better focus on the editing and translation. And also, I believe it helps to present a complete and overall better polished game for my  readers.

So if anyone still feels interested in this project, I have a good news and a bad news for you:

The story will continue, but  there's gonna be a long way around.

Before I finish, I feel I owe everyone following this project an apology and an explanation, thus I'll post something already got implemented in my native language version, and hopefully this helps you understand that I'm not giving up upon this game.

(+2)

I am just happy you are not giving up! Take the time you need, put yourself first!

HOLY CRAP! That was just... too much to mention it all!!!

An initial release that is the length of possibly 3 to 4 builds of other VNs!

There are still several grammatical errors, several, but only up to one per line/code of dialogue, fa too many to mention here.  That is just how much content you have put into this showing!

I'm hoping for more sprites/characters as you go on (some can be subtle (few or only one sprite) or CG only, such as the initial figure, and the owner of restaurant (at your digression of course if you wish to do so)), as well as more of the minigames with upped difficulty/complexity as the story goes on (especially the card or card related ones, going to be many battles of various sorts ahead!?)

If you can make the next release even half as awesome at least, I'm going to have to pitch in to help you along, I'm that floored!

Glad you enjoy it! ^_^

About the Sprites and CGs: 

I'm working on it and might have some good news for you guys,  but still need time to figure out all the details . Hopefully I can make the exciting announcement this coming winter.

About the minigames:

Actually I was not quite sure whether it would be a good idea to integrate so much elements in a VN when I initiated the development. I was afraid my readers just wanted to keep their reading experience pure and simple, so I kept all the minigames and crime case in chapter 1  relatively easy and simple to see how it would go. If most of the readers find it really interesting and not hindering their reading, I'm certainly looking forward to adding more varieties. Just want to take it slow and might not be the first priority now.

About the next release:

The whole story and its structure have been drafted, yet I still need time (I mean a lot, sadly) to work out all the details. I feel a good story is essential for a VN thus I can't release anything not up to my standard or it will just be an insult to my readers. My plan is to update the game by chapter and I think in this way it can bring readers a more consistent and smooth experience. I'm looking at a release next spring or so, but it might change according to the progress. 

About the typos and grammatical errors:

My apologies. I'm not a native speaker and I did try my best to avoid these. I might really need someone to help me out. The problem is I'm a novice in this field and don't know many people... Anyway, I'll try to find a way to reduce these errors to minimum.

About your help:

Any help will always be appreciated! 

The greatest help anyone can do is to read my story :)

(And feel free to recommend it to your friends, I'd be more than happy to see more people enjoy my story!)

Thanks for your time and kindly comment. Hope I won't fail you, haha~

The biggest failure is in not trying or giving up, however its is fine to give up temporarily (a hiatus) for inspiration can come and go as much as the tide of feelings and emotions.

This was a really good start! I really liked your game and I think your writing was very good as well ^^. Can't wait to see more of it!

(+1)

Really glad you like it! Then I shall not fail you :)

I'm still learning to write and there's a lot for me to improve. I know it‘s hard but your support will keep me going on. ^_^

Thought you might've meant to put "weird" here instead of wired. Amazing work so far though!

Indeed! Sorry, really missed a lot of typos, will fix them with next update.

Anyway, greatly appreciate your support and hope you still enjoy it !

(1 edit)

I've barely even started and noticed many of the issues are with use of tenses. You overuse the past tense when English grammar triggers either subjunctive/conditional (which are moods and not tenses, but they do ignore tense) or infinitive (tenseless verb). I'm assuming your native language would conjugate in those instances, and it does in fact provide more information that the English system doesn't provide, but English just doesn't do that.

Deleted 2 years ago

It's fine for the passage overall to be set in the past. But English just doesn't use past tense in some clauses. Even if the meaning is in the past, it will be in the past in part of the sentence but not in the parts that are supposed to be subjunctive, conditional, or infinitive.

Ah... didn't know that before. 

Guess I really should ask some native speakers to help me do some proofreading. I...don't really know many people around so I think it's a problem I should put into my to-do list later.

Anyway thanks for your feedback. Appreciate it as always!

This is pretty great so far, some great storyline her

Glad you like it! I’ll do my best to keep presenting a good story.

keep up the good work 👍🏻

This is amazing!

Thanks! I know my work is…somehow not up to the standard many excellent FVNs hold, yet you all choose to trust me and give it a try.  Really appreciate that!